Quests & Goals
Daily objectives, quest tiers, waypoints, and loot-box rewards.

Quests are rotating daily objectives scaled to your level. The server picks from a weighted pool — kill counts, gathering, fishing, captures, and (at higher levels) world-boss hunts.
Quest types
- Kill — defeat feral enemies in the wild.
- Gather — collect rock, scrap, wood, crystal, or fish.
- Fish — land catches from ponds and rivers.
- Capture — weaken a wild creature and walk into it to add it to your party.
- Boss damage / boss kill — chip away at or slay named world bosses (unlocks around level 4+).
Tiers
The quest list groups objectives by minimum level: Starter (lv 1+), Mid grind (lv 3+), Boss intro (lv 4+), Hunts (lv 6+), Elite (lv 8+), and Raids (lv 10+). Higher tiers pay more XP and ◆ merits; some award loot boxes.
Getting a new quest
- Talk to Sage the Elder in town and choose New quest (+2◆).
- Progress is tracked server-side when you are online — kills, gathers, catches, and boss hits all count automatically.
- Completing a quest mints rewards immediately; harder boss-kill quests can grant multiple loot boxes.
Waypoints
The GOALS card shows distance and direction to a useful destination. Tap it to ping the marker again. Turn waypoints off in Settings if you prefer exploring blind.