World Bosses
Named raid bosses, lairs, respawns, and party hunts.

Four world bosses roam fixed lairs outside town — WoW-style encounters with long respawn timers. They are meant for groups: high HP, wide aggro, and leash ranges that punish over-extending.
The roster
- Mirefang — Marsh Demon (lv 5). First boss hunt; 15-minute respawn.
- Ironmaw — Southhollow Warlord (lv 7). 20-minute respawn.
- Gorehorn — Eastmarch Bull (lv 8). 25-minute respawn.
- Bonecaller — Northgate Wraith (lv 10). 25-minute respawn.
Fighting & quests
- Bosses patrol their lair and chase intruders. Damage and kills count toward boss damage and boss kill quests from level 4 upward.
- Quest waypoints point toward the relevant lair when a boss objective is active.
- Higher-tier quests ask you to vanquish a boss with your party or slay multiple bosses in one day — paying bonus XP, ◆ merits, and loot boxes.
Tips
Stock healing fish, upgrade at the forge, and bring friends — adventure parties show gold rings on the minimap and compass arrows when you split up. Town is always safe to regroup.